Narrative & Level Design


Christopher T. Means
Tacoma, WA 98402

Adobe Illustrator * Inkscape * Adobe Photoshop * Gimp * Concept Art
Editing (CMS) * Narrative Structure * Branching Dialogue
QA * Level Design
Creation Kit (Gamebryo) * Unreal Engine 4 * Unity * StoryForge
JQuery * Scripting * JavaScript
Flowdock * Basecamp * DevTrack * Slack * JIRA
Adobe After Effects * Adobe Premiere
HTML/CSS * WikiMedia
Adobe InDesign * QuarkXpress


Associate Producer
Dec 2018 - Current
Predator: Hunting Grounds
- Coordinating the Design, UI, and Audio departments

Level Designer
Nov 2016 - October 2017
Deck Nine Games
Life is Strange: Before the Storm
- Level Design
- Narrative Development
- Scene Writing
- Gameplay Development

Level Designer / Narrative Designer
Sept 2016 - Dec 2016
Arbitrary Studio
- Overseeing narrative design for the mystery horror title, "In the Shadows of Madness"
- Developing layout and level design

Project Lead
Feb 2011 - Current
Terrorweed! Mods
- Project Lead on Fallout: Lonestar full-conversion modification
- Spearheaded project development and team recruitment
- Developed core concepts, characters, and primary narrative
- Managed a team of four concept artists
- Led a writing staff of three narrative designers and two editors
- Produced logotypes, concept art, and additional visual media
- Managed communication for an online staff of fifteen
- Developed and edited design documents
- Co-managed the project's social media

Quality Assurance Tester
June 2015 – Dec 2015
Guild Wars 2: Heart of Thorns

- Tested the various mechanics and systems of ArenaNet's Guild Wars 2: Heart of Thorns, which included graphical
intergration, art implementation, loot systems, gameplay mechanics, and exploits.
- Shipped Guild Wars 2: Heart of Thorns on October 23rd, 2015

Progression Analyst
May 2015 – June 2015
- Provided analysis and feedback for the progression user interface implemented in ArenaNet's Guild Wars 2: Heart of Thorns.

Design Lead 
March 2011 - April 2012
- Composed product copy for online auctions
- Wrote HTML, CSS, and JavaScript for online auctions
- Provided advertising copy for e-mail marketing campaigns and configured their dispersal
- Performed as media consultant for the marketing department
- Designed logos and infographics
- Edited product photos for online display

Jan 2011 - April 2013
Pegasus News
- Wrote reviews on artistic and cultural events in the Dallas/Ft. Worth area

Contributing Writer Aug 2010 – Current
- Composed opinion and editorial material focusing on trends in the video game industry
- Reported on events such as the Game Developers Conference

Editorial Assistant Nov 2010 - April 2011
Triple Crown Publications
- Copyedited full-length novels for grammar and punctuation
- Edited for story structure, character development, and dialogue
- Performed shipping and receiving duties

Staff Writer Jan 2003 - Oct 2008
The Gameworld Network
- Wrote reviews on the latest products from companies such as Activision, Alienware, and Sony Online Entertainment
- Reported on events such as the Electronic Entertainment Expo (E3), the Cyberprofessional Athlete Tournaments, and
- Conducted interviews with industry leaders over current products and events

Proofreader / Typesetter Apr 2005 - Jan 2006
The Denton Record-Chronicle
- Proofread materials for the prepress department
- Designed advertisement layout
- Performed typesetting and graphic design for the advertising department
- Maintained a tracking system in real time

Opinion Editor 2008
The East Texan Commerce, TX
- Composed editorials and opinions
- Managed up to four writers
- Designed logos and infographics

Graduate Studies 2009 - 2010
Texas A&M University
- Focused on playwriting
Undergraduate Studies 2004 - 2008
Texas A&M University
- Bachelor of Arts in English, Minor in Interdisciplinary Studies
- Sigma Tau Delta Honor Society